Violent video games are generally rated “T” for Teenagers, “M” for mature people 17 and older, and “A-O” for adults only. The level of violence increases in severity and prevalence the more mature the video games are. This is only one of the reasons why video games are rated by the Entertainment Software Rating Board. The ratings are used as guides to help parents decide if a particular game is suitable for their children. Also, games rated M and A-O are not available for purchase without proof of age. Still, some parents purchase violent games and some children sneak these games into the home from friends.
Video games are fake, but are increasingly made to appear realistic. Advances in gaming technology also rely more on the player’s actions and direct involvement in the game. You do not simply push a button on a controller anymore. Systems can detect movements, so children now sometimes mimic what it’s like to shoot a gun, use a knife, and other violent methods.
There is evidence suggesting that children who play violent video games are more likely to be aggressive in real life situations. This is understandable for a child that plays hours of violent video games a day. However, there is no indication that playing a video game will make your child violent in real life. In some cases, aggressive behavior is blames on violent games when there could really be an underlying problem, such as a mental condition or a disruptive household.
You may be able to discourage violent video games from your child’s pastimes but it is unrealistic to believe that you can shelter him completely from them. Follow the ratings systems and do not purchase a video game that is not deemed appropriate for his age group. Set at time limit for playing video games so that your child isn’t completely swept up in them. Encourage other activities such as sports or helping you with chores. Finally, talk to your child. Ask about the games they play to gauge whether a particular game makes any impacts.









